Way back in 2012, John Carmack (one of the original creators of the video game “Doom”) took an interest in Palmer Luckey’s prototype for the

Here are this week’s top stories on VR, AR, and MR in the Media industry: VR Focus: XR For Animation: The Future Is Less, Not More Wired: VR Meetings Are
Read more »Here are this week’s top stories on VR, AR, and MR in the Media industry: Virtual Perceptions: Analysis: Immersive Tech in Film Festivals (2020) The Verge: Google and Disney team
Read more »Here are this week’s top stories on VR, AR, and MR in the Media industry: The Verge: The VR arcade that Disney crowned is teetering on the brink of extinction
Read more »Here are this week’s top stories on VR, AR, and MR in the Media industry: Backstage: How 1 Actor Has Stayed Employed During COVID-19 Thanks to Virtual Reality Gigs Travel
Read more »Here are this week’s top stories on VR, AR, and MR in the Media industry: TimeOut: The future of theater in NYC extends into virtual reality VRScout: Spotify Launches 8th
Read more »Here are this week’s top stories on VR, AR, and MR in the Media industry: Digital Bodies: David Attenborough’s Fascinating Look at Insects in VR The Ghost Howls: Google 6DOF
Read more »Here are this week’s top stories on VR, AR, and MR in the Media industry: VRScout: NYC VR Center, VR World, Re-Re-Opens Its Doors To The Public VR Focus: David
Read more »Here are this week’s top stories on VR, AR, and MR in the Media industry: Digital Bodies: Oculus Rift S Gone – The End of PC-only VR Headsets? Slate: The
Read more »Way back in 2012, John Carmack (one of the original creators of the video game “Doom”) took an interest in Palmer Luckey’s prototype for the first Oculus “Rift” headset. Carmack
Read more »For the past week or so, there has been a great deal of distress in the VR community, after Facebook announced on Aug. 18th that they would begin to require
Read more »Way back in 2012, John Carmack (one of the original creators of the video game “Doom”) took an interest in Palmer Luckey’s prototype for the
Here are this week’s top stories on VR, AR, and MR in the Media industry: VR Focus: XR For Animation: The Future Is Less, Not