Ars Technica’s Review of Half-Life: Alyx

Although we don’t usually cover games here at XR4Media, it’s impossible to ignore the biggest VR gaming news of the year. Monday March 23rd gave us the release of Half-Life: Alyx, a monumental event for the VR industry, which many VR enthusiasts believe will be the “savior” of virtual reality.

Personally, I have been a huge fan of the Half-Life series and am incredibly excited and impressed with the game so far (I am about a third of the way through it). I plan to provide a full review after I finish it.

Meanwhile, the many reviews published in the past week have been overwhelmingly positive. From what I have experienced of the game, I can say for sure that it has the most impressive level design of any VR game to date, providing the most amazing sense of realism I’ve ever seen in VR.

From all the reviews I’ve read or watched in the past week, the one that best captures the essence of Half-Life: Alyx is written by Sam Machkovech of Ars Technica. If you are at all interested in Half-Life, virtual reality, or the state of VR gaming, you owe it to yourself to read his review:

Ars Technica: Half-Life: Alyx review: The greatest VR adventure game yet—and then some

Look for for my personal review coming soon, which will elaborate on how games like the original Half-Life, Doom, and others planted the seeds for my interest in VR almost 30 years ago. Stay tuned!

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Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

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