Tag Archives: AR

XR for Media Newsfeed – November 17, 2019

This week’s news includes VR in Space; Nissan puts drivers in the VR seat; Watchmen AR “Liveboards”; John Carmack pivots to AI; Doctor Who VR review; David Bowie motion capture; Virtual Dioramas; and Yahoo’s immersive news initiative:

VentureBeat: AR and VR will make spatial journalism the future of reporting

Space.com: Virtual Reality Project Shows Life and Science on the Space Station

Forbes: The VR Companies Shaking Up Location-Based Entertainment

MediaPost: Nissan Puts Drivers In The Virtual Reality Seat

UploadVR: Report: Apple Targeting 2022 For Oculus Quest Competitor, 2023 For AR Glasses

Th3rdEyeXR: Watchmen AR “Liveboards” Surprise City Commuters in LA, NYC

PC Gamer: John Carmack says he’s not ‘satisfied with the pace of progress’ in VR development

BoingBoing: Oculus headset giving you a headache? Come see ye olde analog virtual reality in Los Angeles!

CNBC: There’s a race to replace our iPhones with smart glasses we wear everywhere

UploadVR: Doctor Who: The Edge Of Time Review: A Few Sonic Screws Short Of A Winner

VRScout: Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life

VR/focus: Oculus Quest & A Fisherman’s Take Among VR Awards 2019 Winners

VRScout: Warner Bros. SCOOB! Trailer The First To Come Embedded With YouTube AR Experience

The Verge: John Carmack stepping down as CTO of Oculus to work on AI

blooloop: Turnkey solutions, immersive experiences and HOLOGATE BLITZ: How one company is leading the way in VR

Hackaday: ASK HACKADAY: IS ANYONE SAD PHONE VR IS DEAD?

VR/focus: VR Days Europe’s Virtual Dioramas Exhibition Looks To Redefine Immersive Art

VRScout: World Bank Turns To VR Filmmaking To Fight Global Poverty

Variety: Yahoo News Kicks off Immersive News Initiative With Camp Fire AR Story (EXCLUSIVE)

Subscribe for weekly updates and feature articles!

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

XR for Media Newsfeed – November 9, 2019

Stories this week include an exciting Apple/Valve partnership rumor; a new Jumanji experience at The VOID; Disney debuts a new Disney VR short; Wolves in the Walls wraps up; new Star Trek and Terminator location-based VR experiences; and Microsoft Hololens 2 launches:

MacRumors: DigiTimes: Apple Partnering With Valve to Develop AR Headset

ChannelNewsAsia: Commentary: E-sports is the future of all sports

Variety: The Void Teams Up With Sony Pictures on ‘Jumanji’ VR Experience (EXCLUSIVE)

VRScout: Play As A Transformer In This Upcoming Multiplayer Location-Based VR Game

Immerse: What Can the First Years of VR Nonfiction Tell Us About Its Future?

Delish: Panera To Start Using Augmented Reality To Let Customers See Nutrition Facts

UploadVR: Sky Series Britannia Gets Free VR Tie-In With Impressive Volumetric Capture

Immersive Shooter: XR/AR/VR event calendar 2020

AWN: New Disney VR Short ‘Myth: A Frozen Tale’ Debuts Tonight at ‘Frozen 2’ World Premiere

VRScout: The Final Chapter Of Wolves In The Walls Arrives On Oculus Headsets

UploadVR: Star Trek: Discovery Away Mission Review — Engaging Trekkies At SandboxVR

Variety: VRstudios Launches ‘Terminator’ VR Experience at Dave & Buster’s (EXCLUSIVE)

Animation Magazine: XRDC 2019: The Future of Immersive Technology

c|net: HoloLens 2: Microsoft’s augmented reality headset launches, but it’s $3,500

Subscribe for weekly updates and feature articles!

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

XR for Media Newsfeed – November 2, 2019

Stories this week include Smart Fabric Technology for Oculus Quest, Augmented Reality for Sports, Facebook Spaces shuts down, how 5G will help VR and AR (or not), Disney Star Wars VR, and Weather Channel’s use of Mixed Reality:

Variety: Virtual Reality Grows in Sophistication but Fees Remain a Challenge, Ji.hlava’s VR Section Chief Says

VRScout: Smart Fabric Technology Brings Touch Haptics To The Oculus Quest

Forbes: Revolutionizing Sports With Augmented Reality

UploadVR: Facebook Spaces Shuts Down To ‘Make Way’ For Facebook Horizon

ImmersiveShooter: XR Journalism is here – get inspired and get to work

RoadToVR: ‘Facebook Spaces’ Has Been Shut Down But Its Lessons Shouldn’t Be Forgotten

RoadToVR: Sifting Reality From Hype: What 5G Does (and Doesn’t) Mean for VR & AR

Orlando Business Journal: Here’s how Disney may refine Star Wars VR experience & more

Variety: How The Weather Channel Is Pioneering Mixed Reality for Live Television

CinemaBlend: New John Wick: Chapter 3 Video Reveals How VR Helped Bring Together An Epic Fight Scene

TIME.com: You Can Now Take a Virtual Tour of the West Bank and Gaza

c|net: Requiem for a Daydream: RIP, phone VR

RoadToVR: New Oculus Social Tools Will Help VR Feel More Like a Place, Less Like a Game

Subscribe for weekly updates and feature articles!

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

XR for Media Newsfeed – October 5, 2019

Stories this week include a VR tour of Verailles, Verizon’s acquisition of Jaunt XR, GoPro Max 360 camera, leadership change at Nomadic, new Avengers VR experience at The VOID, and much more below:

Engadget: Google used photogrammetry to create a detailed VR tour of Versailles

RoadToVR: Verizon Acquires Jaunt XR’s Augmented Reality Tech

Popular Science: 360-Degree cameras haven’t caught on, but GoPro’s Max camera hopes new tricks can change that

Variety: VR Startup Nomadic Replaces CEO Doug Griffin With Former The Void CEO Cliff Plumer

Th3rdEyeXR: Apple Rolls Out AR Dev Platform Reality Composer with iOS

UploadVR: Oculus Quest Firmware Update Adds Stereo Passthrough, 3DoF Mode, Go Apps

VRScout: Discover Your Hogwarts House With An AR Sorting Hat Ceremony, Available Now

UploadVR: The Void Announces Avengers: Damage Control VR Experience, Tickets On Sale Now

VentureBeat: AR is big — 5G will make it huge

ZDNet: How 5G will affect augmented reality and virtual reality

VR/focus: Later This October Post Malone is Live in Concert via Oculus Venues

wccftech: Interview: Magic Leap was a Flop, But More AR/VR Unicorns Are Coming

Subscribe for weekly updates and feature articles!

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

XR for Media Newsfeed – September 28, 2019

The biggest news this week comes from Oculus Connect 6! See below for all the details on announcements, product launches, new headset features, and much more. A few other XR stories from around the web are thrown in for good measure:

NextReality: Terrifying Swarms of Mosquitoes Help David Beckham Fight Malaria with Facebook AR Effect & Billboards

c|Net: Emmy-nominated VR film Traveling While Black puts you in the Jim Crow era

Polygon: Where Oculus VR games go from here

Variety: Google’s VR180 Format Stalls After Camera Manufacturers Pull Back

Th3rdEyeXR: Facebook, Ray-Ban Co-Developing AR Glasses, Named “Orion”

VR/focus: NextVR and NBA Continue League Pass Collaboration Revealing 2019-20 Schedule

c|Net: Mark Zuckerberg sees the future of AR inside VR like Oculus Quest

Variety: Oculus Quest Gets Hand Tracking, Rift/PC Compatibility

engadget: Who needs the Rift S when the Oculus Quest can do everything?

MyTechDecisions: Live Sports Broadcasting VR is an Example of How Virtual Reality Can Dramatically Alter an Industry

RoadToVR: Hands-on: Oculus Link Makes Quest Feel Like a Native PC VR Headset

RoadToVR: PC Tethering on Quest is a Huge Upgrade, Making Rift S a Tough Sell

VRScout: FandangoNow Brings 90,000 Movies And TV Shows To Oculus Quest And Go

arsTechnica: We put Oculus Quest’s two craziest new VR features through their paces

UploadVR: OC6: Oculus Quest Can Run SteamVR Games Via Link, Facebook Says

Subscribe (above right) for weekly updates and feature articles!

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

XR for Media Newsfeed – September 21, 2019

Interesting week for XR in Media! Here are the articles for this week, including a new location-based VR motion simulator, Cartoon Network’s upcoming VR game, a VR violin performance, AR documentary on homelessness, Björk’s VR album and more:

VR/focus: Hologate Bliz Offers New Immersive Possibilities for VR Arcades

Animation Magazine: Cartoon Network Logs In to ‘Journeys VR’ Oct. 1

VRScout: 400K Live Viewers Tuned In For Lindsey Stirling’s VR Violin Performance

NextReality: Augmented Reality Documentary ‘These Sleepless Nights’ Explores the US Homelessness Epidemic

RoadtoVR: Björk Releases ‘Vulnicura Virtual Reality Album’, A Collection of Immersive Music Videos

NextReality: Snapchat Doubles Down on AR Billboards to Promote Snap Originals Series

Subscribe (above right) for weekly updates and feature articles!

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

Harry Potter: Wizards Unite AR Game now available in Australia and New Zealand

Augmented Reality company Niantic has announced the beta launch of Harry Potter: Wizards Unite in Australia and New Zealand. In development since 2017, this new AR game offers gameplay similar to Niantic’s other games Pokémon GO and Ingress. According to the developer:

Harry Potter: Wizards Unite combines content and characters you know and love from both the original Harry Potter series and the Fantastic Beasts films in a unique Wizarding World experience. It’s up to you to ready your wand, prepare your potions, brush up your spells and help prevent The Calamity from exposing the secrets of the wizarding world.

As you step outside and explore the world, the Map will reveal Traces of magic, highlighting the location of magical Foundables. While these Traces can be found all around you, certain Foundables may be more likely to appear at various types of real-world locations including parks, banks, municipal buildings, college campuses, libraries, monuments, zoos, art galleries, and more. Cast a variety of spells to overcome the Confoundable magic, keep the magical Foundables safe, and send them back to the wizarding world. By returning Foundables, you’ll earn unique rewards that can be tracked in the game Registry.

More information and signups are available at the website.

Capture

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

 

XR Association Releases Starter Guide for Developers

The XR Association (XRA) has released “XR Primer 1.0: A Starter Guide for Developers,” which offers design guidance and creates an industry-wide standard for VR and AR developers.

In their October 29th press release, the XRA explains the objective of this new guide:

“As augmented and virtual reality experiences continue to integrate more deeply into recreational, public health, workforce training, scientific, and other facets of all of our lives, the XR Association will continue to partner closely with developers,” remarked Debbie Girolamo, XRA President and Senior Corporate Counsel at HTC VIVE. “The Starter Guide for Developers creates a set of standards and a common language through which developers can optimize their processes and, ultimately, the end-user experience.”

According to their FAQ, the XRA “is an evolution of the Global Virtual Reality Association (GVRA) and its mission. The XRA recently expanded its industry representation to reflect the broader XR industry, which encompasses augmented reality (AR), virtual reality (VR), mixed reality (MR), as well as future XR technologies developed in the constantly evolving XR space. This transition, including a new name — the XR Association — has provided the association with the opportunity to relaunch as a more influential body and strong resource for stakeholders globally.”

The XR Association represents headset and technology manufacturers across the broad XR industry, including Google, HTC VIVE, Facebook and Oculus, Samsung, Sony Interactive Entertainment, and STARVR CORP.

The XR Primer 1.0 developer guide, along with other research and standards, can be found here.

Virtual Reality Pioneer Jaunt Gives Up on VR

Let’s talk about this.

In a blog post released on Monday, cinematic VR pioneer Jaunt (formerly JauntVR) announced they are laying off a significant portion of staff and re-focusing on Augmented Reality (AR). They will be “winding down a number of VR products and content services in the coming weeks.”

The post, entitled “The Future of Jaunt is AR,” provides the company’s rationale for making this change:

Today we announced that Jaunt will be focusing efforts on further developing technologies that allow for the scaled creation of AR content. This decision is driven by the exciting initial customer response to our recent advancements in volumetric XR technology and the experience and capabilities of our world-class team.

We believe these changes will allow us to concentrate on driving innovation and value in products that will continue to be at the forefront of the immersive industry and drive the highest long-term company value. Jaunt will continue to build innovative software utilizing our strong engineering team in San Mateo and our new Chicago-based engineering colleagues who joined us as part of our recent acquisition of the Personify Teleporter technology.

This is not only disappointing, but ultimately misguided. Unfortunately, in the early days of 360 video, Jaunt lost traction to competitor NextVR, who established key partnerships with sports leagues and entertainment companies to produce live content in virtual reality. Jaunt’s professional 360 camera (the Jaunt One) was too expensive and unwieldy to be practical for use in the field. Consumer 360 cameras and “prosumer” models like the Insta360 Pro quickly established themselves as equally capable for the job at hand.

Understandably, Jaunt needs to stay in business and is looking to stay relevant by pivoting to AR (which currently appears to be “hotter” than VR). But abandoning VR completely sends an unfortunate message to the immersive media community that VR is no longer relevant. Location based VR continues to develop rapidly on a global basis. These venues offer tremendous opportunities for licensing partnerships with major media companies and other content providers.

VR video continues to offer enormous potential for media and entertainment, especially as consumer headsets such as the Oculus Go become more affordable and available. NextVR has just announced their new schedule of NBA basketball games for 2018-19, including availability in Oculus Venues (the shared VR video application for Oculus headsets).

As one of the early pioneers of “Cinematic VR” (a term they coined), Jaunt made many important contributions during the new renaissance of virtual reality. It’s too bad they didn’t hang on for the long haul.

 

Roy Kachur is a Media Technologist, IT Architect, and VR Evangelist. He has worked in the information technology field since the 1990’s, and in the media industry since 2014. He believes that VR will play a significant role in the future of media.

 

« Older Entries